****************************************************************
****************************************************************
****************************************************************
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****-----------------------Options.txt----------------------****
Preset                 1
Windowed               1
Width                  1152
Height                 864
Width                  800
Height                 600
Format                 X8R8G8B8
RefreshRate            75
WindowBorder           0
VSync                  1
SoundEnabled           1
WaitGPU                0
AdvancedOpt            1
SpiralType             1
SpiralCount            8
BlendMode              0
Link_BuyNow            "https://www.regnow.com/softsell/nph-softsell.cgi?item=9407-47"
Link_AlreadyPaid       Htm\AlreadyPaid.htm
Link_OtherGames        Htm\OtherGames.htm
Link_LeftLogoClick     Htm\Logo1.htm
Link_RightLogoClick    Htm\Logo2.htm
CONST_BonusLifeScore   27000
CONST_BonusMoneyScores 15000
CONST_BlickX           516
CONST_BlickY           218
CONST_AngleCoeff       8.5
CONST_MenuRandSeed     1000
****--------------------------------------------------------****

TD3DApplication.Create_: ----->>start
TD3DApplication.Create_: Interface creation succeeded

//----------- START Adapter information -----------//

####  Adapter identifier:
RADEON 9600 SERIES
ati2dvag.dll
DriverVersion: 6.14.10.6648

####  Display modes:
320x200     R5G6B5
320x200     X8R8G8B8
320x240     R5G6B5
320x240     X8R8G8B8
400x300     R5G6B5
400x300     X8R8G8B8
512x384     R5G6B5
512x384     X8R8G8B8
640x400     R5G6B5
640x400     X8R8G8B8
640x480     R5G6B5
640x480     X8R8G8B8
720x480     R5G6B5
720x480     X8R8G8B8
720x576     R5G6B5
720x576     X8R8G8B8
800x600     R5G6B5
800x600     X8R8G8B8
848x480     R5G6B5
848x480     X8R8G8B8
1024x480    R5G6B5
1024x480    X8R8G8B8
1024x768    R5G6B5
1024x768    X8R8G8B8
1152x864    R5G6B5
1152x864    X8R8G8B8
1280x720    R5G6B5
1280x720    X8R8G8B8
1280x768    R5G6B5
1280x768    X8R8G8B8
1280x960    R5G6B5
1280x960    X8R8G8B8
1280x1024   R5G6B5
1280x1024   X8R8G8B8

####  D3D Caps:
$00000001  $00000000  $00020000  $200A0000  $000000A0  $80000001  $00000001  $001BBEF0  $00130CF2  $0C736193
$000000FF  $00001FFF  $00001BFF  $000000FF  $00084208  $0007ED47  $0703073F  $03030300  $03030300  $00000037
$00000037  $0000001F  $00000800  $00000800  $00000400  $00000800  $00000800  $00000010  $501502F9  $C4700000
$C4700000  $45340000  $45340000  $00000000  $000000FF  $00100008  $03FFFFFF  $00000008  $00000008  $0000007B
$00000008  $00000006  $00000004  $00000025  $43800000  $000FFFFF  $00FFFFFF  $00000010  $000001FC  $FFFE0101
$00000100  $FFFF0104  $7F7FFFFF  

####  Display formats:
Adapter     = D3DADAPTER_DEFAULT
Device type = D3DDEVTYPE_HAL
  Display       BackBuffer      Windowed  Result    
  R5G6B5        R5G6B5            fs        Ok      
  R5G6B5        R5G6B5            Win       Ok      
  X8R8G8B8      X8R8G8B8          fs        Ok      
  X8R8G8B8      X8R8G8B8          Win       Ok      

####  Back buffer formats:
  Back: R5G6B5
    Render target formats:
      A8R8G8B8
      X8R8G8B8
      R5G6B5
      X1R5G5B5
      A1R5G5B5
      A4R4G4B4
      A2B10G10R10
      G16R16
    Texture formats:
      A8R8G8B8
      X8R8G8B8
      R5G6B5
      X1R5G5B5
      A1R5G5B5
      A4R4G4B4
      A8
      A2B10G10R10
      G16R16
      L8
      A8L8
      V8U8
      L6V5U5
      X8L8V8U8
      Q8W8V8U8
      V16U16
      W11V11U10
      A2W10V10U10
      UYVY
      YUY2
      DXT1
      DXT2
      DXT3
      DXT4
      DXT5
  Back: X8R8G8B8
    Render target formats:
      A8R8G8B8
      X8R8G8B8
      R5G6B5
      X1R5G5B5
      A1R5G5B5
      A4R4G4B4
      A2B10G10R10
      G16R16
    Texture formats:
      A8R8G8B8
      X8R8G8B8
      R5G6B5
      X1R5G5B5
      A1R5G5B5
      A4R4G4B4
      A8
      A2B10G10R10
      G16R16
      L8
      A8L8
      V8U8
      L6V5U5
      X8L8V8U8
      Q8W8V8U8
      V16U16
      W11V11U10
      A2W10V10U10
      UYVY
      YUY2
      DXT1
      DXT2
      DXT3
      DXT4
      DXT5

//------------- END Adapter information -----------//

TD3DApplication.Create_: Build device list succeeded
TD3DApplication.Create_: CreateWindow succeeded
TD3DApplication.Create_: Save window properties succeeded
TD3DApplication.Initialize3DEnvironment: ----->>start
TD3DApplication.CreateRenderTargets: Device.GetRenderTarget(DefaultRenderTarget) succeeded
TD3DApplication.CreateRenderTargets: Device.CreateRenderTarget Surf1 succeeded
TD3DApplication.CreateRenderTargets: Device.CreateRenderTarget Surf2 succeeded
TD3DApplication.Initialize3DEnvironment: InitDeviceObjects succeeded
TD3DApplication.Initialize3DEnvironment: RestoreDeviceObjects succeeded
TD3DApplication.Initialize3DEnvironment: DeviceStats=""
TD3DApplication.Initialize3DEnvironment: <<-----end
TD3DApplication.Create_: Initialize3DEnvironment succeeded
TGroup.RestoreDeviceObjects: ----->>start
TGroup.RestoreDeviceObjects: CreateLights succeeded
TGroup.RestoreDeviceObjects: <<-----end
TD3DApplication.Create_: OneTimeSceneInit succeeded
TD3DApplication.Create_: <<-----end

TGroup.RestoreDeviceObjects: ----->>start
TGroup.RestoreDeviceObjects: CreateLights succeeded
TGroup.RestoreDeviceObjects: <<-----end
